We Never Really Told People How to Use Mods: Warframe's New Quest Corrects a Longstanding Issue
The popular online game known as Warframe, an experience where you can feed yourself to a giant mouth and drive a motorcycle in the year 1999, has unveiled a significant update. The Vallis Undermind highlights the distinctive charm that has come to define Warframe in more recent times.
The new content, released on Wednesday, introduces a fungus-inspired character that performs a unique animation, along with a whole new explorable fungal area. However, it also revisits core concepts, with a new mission designed to making sure this complex, vast long-running online game is understandable by new players.
A Quest Called "The Teacher"
Called “The Teacher,” this is the long-awaited quest that instructs Warframe players on how to use one of the game's most basic — yet most intricate systems: the mod system.
In Warframe, modifications are enhancements that can be added to your character or your weapons to boost their performance. They range from the straightforward (boosting power or shortening reload times) to the devastatingly complex. Content creators often craft hour-long videos about idealized builds that use synergistic enhancements to create overwhelming power.
“I think a lot of people were maybe getting into the early game, encountering mods without grasping their purpose,” explained a key developer. “I think it was really important, upon completing the mission, for players to think, ‘Hey, modding is cool. I'd like to experiment further.’”
A Collaborative Effort
“The Teacher” was created through a partnership between the core team, who handled the story elements, and a supporting studio, who designed the mission, which will be introduced to new players.
In the quest, the player is tasked with obtaining a new segment for their spaceship, but they’re interrupted by a menacing, powerful warrior called Teshin, who removes the player's powers and melee weapons, and forces them to engage with the mod system to effectively show its potential.
Many of the external team were longtime players, but others had never played before, according to a lead designer. It was this outside perspective that was essential.
“The first thing we did was basically sit behind them and have them experience the introduction and document extensively on all points of confusion,” the designer said. Introductory tutorials introduced players to modding. But the team observed these weren't effective for all.
“Certain players missed fundamental guidance where it's flashing on the screen saying put the mod in the slot,” he said.
Filling a Significant Gap
Warframe’s mods allow players to create incredibly strong combinations that turn the screen into a blitz of numbers. But "The Teacher" isn’t really about that. There will be some long-time players who desire more advanced content, like optimizing for endgame challenges. But it became clear that the mission addresses a genuine oversight for early players — and that executing this is quite complex.
“There’s lots of little tweaks and background details there to just demonstrate the possibilities rather than tell you,” the designer said. For example, one of the mission's objectives is to show how mods can create powerful elemental status effects; in this case, Magnetic damage that eats chunks out of enemy shields.
“We had to change the weapon to be a rapid-fire gun, because it better demonstrates the effect frequency,” the designer said. “However, the goal isn't to explicitly tell players, 'oh yeah, actually on a base level mod, you only got a few percentage chance to proc an elemental effect.' So how do you tutorialize that without changing it?”
Experienced players will naturally recognize these mechanics and grasp their function, but beginners require instruction to pay attention to these things.
“It’s not a kind of game development that we've had to worry about as much just because our priorities lay elsewhere,” said a narrative lead. “But part of it not being our focus that players weren't properly taught the modding system.”
A Labor of Love
“There’s so much that goes into just making a seemingly straightforward quest that — honestly — you can blast through in about 15 minutes,” said the designer. “But it's months and months of work for loads of people.”
The designer was clearly enthusiastic over contributing to a beloved title — and to craft a mission for one of his favorite characters.
“I love Teshin,” he said. “He embodies everything my younger self found awesome.”
An Evolving Onboarding Process
In the decade-plus since launch, Warframe has been in a consistent battle with its own player onboarding process. There are many intricate mechanics that players don’t need to worry about — and won't encounter until much later. And others, like modding, that increase in depth depending on how much time you want to invest. An update earlier this year streamlined the early game so that players could reach Warframe’s complex narrative arcs with reduced repetitive play up front.
With “The Teacher,” it’s clear that the developers are doubling down on a commitment to make sure Warframe’s initial hours evolves beyond its origins. New players can get their foot in the door — even if they miss the menu prompts.